After collecting feedback from stakeholders including future users, a prototype is sometimes adjusted according to that feedback.
We answer the following questions in this article:
A prototype and a wireframe are both used to show how the user interface will look, function, and flow. They also show how a user will interact with the final product. What is considered a wireframe and a prototype do overlap to some extent, and the names are sometimes used interchangeably.
Prototypes tend to be more detailed and interactive versions of a wireframe. It is a simulation of the product which can be tested and integrated with. A wireframe, on the other hand, shows the basic structure and design of a product, but users cannot really interact with it nor does it have any real functionality.
Prototypes often take the form of mockups or scaled down versions of the app’s interface. A mockup demonstrates the look and feel of the interface and tests the user experience early into the development process. It is common for a few interface mockups of an app to be created. The mockups are then tested and one is chosen based on user feedback.
App prototypes can vary in detail and quality, but are generally separated into three categories: low fidelity, high fidelity, and interactive. It is worth mentioning, however, that there are no discernable, tangible qualities that completely distinguishes one prototype from another.
Low Fidelity: Low fidelity prototypes are the most basic prototypes and lack detail. They are used during the early stage of development to explore an app’s potential, test ideas, and get feedback from stakeholders. They are also used as a baseline from which to further develop the app. Low Fidelity prototypes can be hand-drawn sketches or created using a cloud-based tool.
High Fidelity: High fidelity prototypes have more detail. They are often composed of static images with a few interactive components such as clickable menus. They are used to simulate the user experience and to identify issues or changes that might be necessary.
Interactive: An interactive prototype is more complex and detailed than the high fidelity. They are often composed with multiple interactive elements including buttons, menus, and forms in addition to dynamic content and animations. They are used to simulate the user’s experience in the most realistic way possible.
An app prototype can be created with different tools and in different ways:
A prototype is usually created by one of three people:
Many tools can be used to create a prototype, the easiest and lowest fidelity case being a pencil and paper. For something with a bit more detail, these are common SaaS prototyping tools that app founders, UX/UI specialists, and developers use:
Matraex is a software and app development company based in Boise, Idaho. We would like to help you with any app development questions you may have so you can be an informed consumer and make the right app development decisions for your company.
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Boise, Idaho
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